its a very polished game for the 3 hour mark! congrats! I liked the mechanic of shifting between two different "bodies" to navigate, although it's prone to getting stuck (such as by being on a 1 block platform surrounded by spikes)
And yes, there are spaces where you can get stuck in 1 block with no way of recharging, this may or may not be because I wanted to "trap" the players in a (bad) attempt to add more difficulty to the game haha