I really really love the shadow mechanic in this game. It's really cool how it works.
I just wish there were more harder levels that force you to move the projector around more.
Currently all levels can be solved by placing it and leaving it in one spot.
With some polish on the item interactions more _selectable?_ levels could make this a really fun memory puzzle game.
I would make the intro starting level maybe 3 steps at most. Especially to get used to the controls & mechanic.
It's also rare to see a game run at my monitor's refresh rate of 360hz. For a 3D WebGL game that's really impressive.
The menu's look pretty too! Love the fades.
This game being greyscale mono-chromatic is a really cool aesthetic. It also makes the colored gems really pop!
Overall well done! I'd love to see more levels and mechanics added to this game. <3
Gave some additional UX/UI feedback in the Discord chat! :)