very very very strong use of one mechanic, love it, well explored, game doesn’t drag until it would overstay it’s welcome.
super strong entry (though I’m not super sold on the theme usage)
I HAD to finish it and couldn’t put it down.
felt clever to discover the diagonal throw.
my main feedback for improvement:
- hitboxes felt unfair at times, maybe make the enemies slightly smaller than the actual sprite
- “tutorial” text could go away forever after the first screen, it’s just annoyingly there afterwards