The lack of audio is notable, but probably not something that really needs much mentioning
The movement on the overworld is quite cool, although the sun damage is extremely punishing and if I don't get the spacing right I'm just dead almost instantly
The alchemy system is great and I like the balance of the items, but going in to the menu to pick an item every time is clunky and severely limits their usefulness and fun outside of battle
I don't know if I'm a god gamer or something, but I literally never got hit by an enemy once in combat, and thus any need to avoid combat or use items or whatnot was completely negated by standing out of range of one of their movement actions and then one shoting them safely even when they are in groups
The style is great, the gestures are expressive and there is a feeling of character in the characters even without super detailed textures or whatnot
On the whole, I quite like how it's going, my primary feedback would be to make items usable by a hotkey or something so I don't need 3 clicks to panic smoke bomb or throw a second fire bomb