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(1 edit)

Looks like there was alot of good effort and work put into the game, cool systems and building placemenet looks like it works well. I like the art and the idea. Although being honest it was very hard to play the game. There’s no fullscreen option and the resolution is small so I had to zoom in on my browser super far, and then the UI was super hard to read so I couldn’t make out any of the information that appeared when hovering over icons.

Thought I was placing buildings when clicking on the land when it turned blue and nothing was happening so I couldn’t really see any gameplay. My main feedback would be to just double check things are readable in game, I like to send a link to a friend and ask them for their thoughts before submitting anything so I can get a quick playtest in. You don’t need a full tutorial too, just a pop up at the start which explains controls, what to do etc that can just be hidden when a button is pressed is more than enough. Think you just got unlucky with time 20-30 minutes or so of tweaks would have done this game massive favours

(+1)

I am sorry about the resolution, the game is developed using python and the pygame framework, which has no innate browser support. Its translated using another library, which means I couldnt scale the game up or enable fullscreen, I will keep looking for a solution tho. The download version is much better.

Thanks for the feedback, all you said really makes sense, the gameplay clarity is not good, I will keep that in mind for future games and possible updates.

Ah that’s understandable. You do have a very cool game here though especially for two days so well done!