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I have complicated feelings about this game. I do like it, but there are a good handful of pretty core structural problems that leave me wishing it was... more. I'll start with my critiques:

- It got quite repetitive quite quickly.  I appreciate the idea of it being a score chaser, but there simply isn't enough variation in the 10 levels you've made to justify infinitely looping them. Also, calling them levels kept making me think there was a proper end that I just wasn't hitting. I finally gave up on Level 22 having not even gotten close to dying.

- The only enemy that posed any sort of threat was the other worms, which isn't necessarily a bad thing. But if the idea is to lose/die eventually, either they needed to kill you faster, or the other enemies needed to be more aggressive/threatening. I literally never got hit by the beetles because if you just stay away from them a little bit they won't attack you. This is all okay at the start, but once levels start looping your lose condition needs to get easier to hit because otherwise you're just playing indefinitely.

- Objects start to decay a little too quickly. I appreciate that you don't have to eat every molecule of every object, but I just walked straight through them and they started their final decay almost instantly, giving me no reason to stick around. I know they give more score, but I stopped caring about that pretty quickly with everything else I mentioned. If they didn't start dissolving before they hit, say, 40% eaten or something, that would have made it slightly more interesting in my opinion.

- If it is a score-chaser, there should really be a final indication of your score on the game over screen or somewhere. Even if your score accumulated through levels instead of resetting to 0 after every level, that would have gone a long way to making the grind feel more worthwhile.


Now for the stuff I did like:

- The graphics were wonderful, and the animal carcasses especially were really satisfying to watch dissolve. The skeletons underneath was a nice touch as well.

- It fits the theme very well, not the wildest interpretation but often for jams those end up being some of the least common because no one wants to do the "obvious" thing!

- The audio was quite nice. The background music was soothing, and the sound effects really sold the whole experience.


I think with a little more time and polish this could be really exciting, I'm just a little underwhelmed by it in it's current state. I wish you the best of luck in the future :)

Thank you for the feedback! These are really great points, and we'll keep them in mind.