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(+1)

I'm really sorry for the very late reply! >.<;;

I'm afraid changing out the playable character doesn't really fit with what I'm going for with the story, although it is an interesting idea with the different stats so I'll think on it ^^

(1 edit)

No worries,

Ok so if it doesnt work for other playable characters, instead how about when you get them to max friendship you gain their specific perk loadout? 

You'll be able to swap to a new one at the beginning of every day, and once you obtain one you can't lose it?