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F the boss man all this parkour for THAT?

Jokes asides, impressive work. Art and level design are incredible for a jam, audio is well implemented (albeit earthquake sounds are too directional but I won't hold it against you), and the game really is unique compared to the other entries.

I had a lot of moments when I didn't know what I could do, like at the post earthquake part and at the start of the game (couldn't get out of my booth). Pace was also too slow for my liking. And the input method wasn't with physical keys so walking was a pain ith my AZERTY keyboard (I should've switch with a virtual QWERTY layout but thought the game would be shorter and was too lazy to do so).

Congrats for a game that will easily make it to the top 10/ top 5

Hey galatyne,

Thank you so much for this detailed feedback! I've wanted to change so much the day that I left, including the audio for the earthquakes, the sluggishness and some tiny errors. But had no time after the 7th day as I had to leave for a trip to the UK. I'm happy you found it unique and enjoyed the game! I will definitely add a controls screen to my upcoming games and will make sure to update this game as soon as the jam is over. :)