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I agree with some of the comments below but I wanted to make a specific emphasis on what seems to be an unlimited amount of “double jumps” which is in fact not unlimited. Some indication on when I can double jump and when not would be very helpful.

Thanks for your feedback, Can you tell us a way to represent jumps or how to improve them?

Maybe a simple icon on the UI will do. Or take a page from Celeste’s book and use some attribute in the character like their hair changing colors or some animation.

I'm going to go with the simple icon option in the UI.