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You're right on both, I implemented the mute buttons hastily when I experienced brain damage after supporting so many animal shouts, but I never implemented a pause. Thus you have to do a flick to mute the sounds. Fortunately for me the game can be fully played in a short amount of time, and the "MOOOO" usually takes longer  to fry brains. Can't argue for the theme part either, I took the easy way out because it was a simple concept I could do with my lackluster coding skills. Thanks for the review !

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No worries at all. I'm sure you thought about those things. I had a crunch at the end myself. I really enjoyed this one and the uniqueness stood out so much on it's own that it overpowers any flaws.