You're right on both, I implemented the mute buttons hastily when I experienced brain damage after supporting so many animal shouts, but I never implemented a pause. Thus you have to do a flick to mute the sounds. Fortunately for me the game can be fully played in a short amount of time, and the "MOOOO" usually takes longer to fry brains. Can't argue for the theme part either, I took the easy way out because it was a simple concept I could do with my lackluster coding skills. Thanks for the review !