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(1 edit) (+1)

That was it, which is odd because my controller doesn't have stick drift. Probably a bug with interpreting the axis values or something. Anyway, the cutscenes were cool, and I like the idea of a horror-survival esque game. I think especially in the context of a game jam, that less could have been more here. With more focus on one type of enemy, one type of weapon, etc, could have given more time to polish/flesh out level design, AI, animations, etc. The models were very good, though, for making them all yourself! Great job, and well done!

You made some valid points, thank you for your feedback.