That was it, which is odd because my controller doesn't have stick drift. Probably a bug with interpreting the axis values or something. Anyway, the cutscenes were cool, and I like the idea of a horror-survival esque game. I think especially in the context of a game jam, that less could have been more here. With more focus on one type of enemy, one type of weapon, etc, could have given more time to polish/flesh out level design, AI, animations, etc. The models were very good, though, for making them all yourself! Great job, and well done!