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(2 edits)

tqsm. maybe the problem with the jump is that its affected by how long you hold the button. holding it makes you jump much higher than when you tap it. theres also another 4 mechanics other than brightness introduced in the next levels such as stalling your pc to break your momentum, adjusting volume to change the strength of some forcefields and changing tabs to change the platforms mid jump

edit: and malding is most definitely an intended feature ;)