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(+1)

A cool short game, how to figure out the hidden lever and code for the portal was a nice touch. I got to the end but may have missed out if there was an indication it was the goal.

Personal suggestion would be to move the dialogues to the center: the character speaks in the bottom right while the "proceed" is at the middle.

Liked the idea

(1 edit) (+1)

The moment I realised the dialogue can be confusing it was aroung 23:50, so I decided not to change anything :D
But thank you very much for the feedback!