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Two spy adventures when you only go looking for one.

This game really put me in the shoes of a spy doing different kinds of assignments over time.


I liked the navigation indicators. They helped immensely when it comes to knowing where to go, especially with the number of colliders in the way. A minimap or additional aid would only make it that much smoother, but for a jam game, this is great. The core gameplay of going from point A to B to C to D is a bit tedious, but that’s a field agent for you. Add in a few variations of gameplay, and it would be legitimately awesome. My main gripe while playing was that accursed Tab button. Just couldn’t get used to needing to reach for it each time.


Very impressed by your team for what you’ve pulled off. The book cases, the rug, fire pits, and gun stash were nicely drawn.

Thanks for participating in HAGJ9!