Thank you for the feedback. I'll try to improve the next version of the game according to your feedback and alsp keep your feedback in mind when I'm creating another game. You are deffenetly correct with the timer not fitting the context and I'll try to find a new way to incorperate difficulty into the game that make more sense. I also like the idea with making the person you're talking to feel more real by giving them a more tangible personalety and sense of self. Maybe I'll use some sort of profile picture for the person so that the person feals more like an induvidual. The idea of yours with making the conversation more interrelated and that bad/good answers have consequences down the line of the dialog would be a cool way to punish/reward the player.