Just got a chance to check your game out and it's really good! The visuals and thematic elements alone are quite solid, and I also really like how you handled zero-g movement. I also made a VR open-space game but I really like your take on the jetpack controls, where you have the thrusters attached to your hands instead of based on headset orientation. I will say though that finding the key items is pretty difficult and frustrating at times, as there is just so much stuff going on in the scene and not very clear indicators of where things are. Other than that, great submission!