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If the game is crashing consistently after the same amount of time, but it’s a different amount of time between browser and Godot, it’s likely a memory leak - try looking at the Godot Output tab when running the game in-editor and see if you can find errors or resource allocations happening :)

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That said, after playing with your game, it’s a pretty fun concept! If you can fix the bugs it’d be a solid submission. I love the art style and palette, and the frantic task of playing a bunch of minigames to stay alive is awesome! Would love to see more updates after the jam!!

thanks for the tip on bugfixing! i'll look into it and update it after the jam. and thanks for trying out the game, i'm glad you liked it :3