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(+1)

Really like the mechanics of this. Unfortunately the zoom in effect at the end of each level blocked off the 'next level' button, so if I didn't react quickly I would have to redo a level I already completed.

(+1)

Appreciate it, other players also pointed out the zoom effect can be annoying at times, sorry about that, I will try to implement the zoom on the menu as well so players can still interact with it on different viewports.

If you reach the goal though the game keeps track of it, so worst case is quitting to main menu and selecting the next level - I know this is not very desirable but the best solution I can offer for now.

Also I should have pointed out the end of level menu has keyboard controls if that helps other players with this issue:

- R: Restart

- Space: Proceed to next level