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A jam submission

G.A.P.View game page

Grab And Place blocks to fill the GAPs and reach the goal
Submitted by cavalca (@aclavac) — 23 hours, 46 minutes before the deadline
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G.A.P.'s itch.io page

Results

CriteriaRankScore*Raw Score
Fun#103.3333.333
Visuals and Sound#183.2003.200
Overall#212.9562.956
Creativity and Theme#402.3332.333

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I loved the level design, especially how you introduced new mechanics as the game progressed. It kept things fresh and exciting throughout!

Submitted(+1)

cool idea with those blocks love the graphics too

Submitted(+1)

Really like the mechanics of this. Unfortunately the zoom in effect at the end of each level blocked off the 'next level' button, so if I didn't react quickly I would have to redo a level I already completed.

Developer(+1)

Appreciate it, other players also pointed out the zoom effect can be annoying at times, sorry about that, I will try to implement the zoom on the menu as well so players can still interact with it on different viewports.

If you reach the goal though the game keeps track of it, so worst case is quitting to main menu and selecting the next level - I know this is not very desirable but the best solution I can offer for now.

Also I should have pointed out the end of level menu has keyboard controls if that helps other players with this issue:

- R: Restart

- Space: Proceed to next level

Submitted

The game is fun, even though it didn't match the theme very well, it was creative.

Developer

Thanks! I thought that maybe the block-taking mechanic would fit but was the best I could think in time to start developing

Submitted(+1)

I liked it, the last levels were a bit complicated, overall it's pretty good, I completed it completely

Submitted

When playing in browser, at the end of level the screen zooms in so I can't click next level and have to go through main menu. Don't know if that was intended

Developer(+1)

Sorry about that, I've tried to add some nice effects at the end of the level, didn't take into consideration that the players might be playing in a resolution different than what I was used to in testing, I will see if this can be fixed so the menu is properly shown inside the viewport.

Submitted(+1)

I really liked it otherwise. Main character was great.

Submitted

I thought this was a nice puzzle platformer. it can be tough to make design levels that feel different, but you did a great job

Developer

Thanks, I've spent a lot of time trying to figure out how to set up stuff, by the end I was just trying to come up with levels so I could finish in time, there are some known issues that makes the levels easier than intended I wish I could have tried to work on.