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(1 edit)

you can use a program like AssetRipper to extract the game's assets, then create a modded character off of it with it being changed to your liking

(I would provide you the assets myself but the dev has asked to not share extracted assets publicly)

(2 edits)

I managed to directly replace her sprites with the non weight gain ones. Using assetstudio to locate the id and uabea to extract the raw data and replace it. (i still need help with one more thing though)

what else do you need?

For Chateau i just need one more thing, and that's a way to edit these descriptions. I wanna remove the slow metabolism part since i removed anything about that in my game.

the text is stored in a unity prefab, for chateau it's stored at:

Assets\Resources\prefab\secretary\c015\Bio.prefab

I changed it before i saw this reply. I used uabea again to edit the descriptions. (not sure if that was the best way to do it)