Nice graphics! How could you create such good animations on a 64*64 canvas? I think that you have a superpower! What I didn't like was that it wasn't clear that the game was "finishable" at first. When I died for the first time, I thought that by deciding to continue, I'm just starting over with a 0 score. It looked like an infinite fighting game. But then I found out that I was actually making progress and that it is possible to finish the game. My question: why is it possible to die if you can just continue afterwards? That doesn't make any sense! Good job otherwise!
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I think in a typical game, we would have provided the player with a limited but generous number of lives to start with. For a jam entry, where I don't expect people to restart anything, losing a life costs you 1000 points, while every HP at the end of the level (27HP max) gives you an extra 40 points per HP. Doing combos also provides bonus points on top of the enemies that you beat. So overall in this jam, the life system just impacts the score. It's pretty difficult to get above 5K points.
Thanks soo much for playing through it!