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(+1)

Short and sweet! The platforming controls felt reasonably responsive and I rarely felt like I was jumping somewhere and had no idea what I needed to land on thanks to the combination of arrows and repeating cutbacks.

There were a few jumps into enemies that felt a little unfair, but I felt like I had plenty of health to deal with it.

The jump noise felt a little too high pitched and... wheezy for how many times I heard it in rapid succession while playing.

I appreciated seeing multiple enemy types (and right when I was thinking "okay, that's about enough of these hooded guys").

Thanks for playing! I can imagine the jump sound. I did try to make it less repetitive by pitch scaling it at random, but yea.