Quick suggestion: can we get an even bigger warning for the point of no return when finishing the first town's plot? There's stuff I need to go back and do there, but the game's making it sound like we only go back there in the endgame, or maybe never, plus if I had known the next save point was like half an hour away and the next town is about 3 hours of gameplay away, I would've farmed a few more things and finished crafting before leaving.