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An interesting game I must say. The predictors are quite a unique feature which adds something new to this 2d game. The gun designs are very nice and well done, although i feel as though the art for the zombies could be improved upon (maybe make different kinds?) and the blood that's left behind gives you a sense of accomplishment. 

The first few times playing it i struggled to kill over 2,000 zombies, but I soon found a strategy (spread out all you guns - avoid clustering or rows!) Chrome definitely handles this game a lot better than Firefox. After implementing my strategy I was able to kill over 6,000 zombies, but after this the game started lagging hard. At times I was down to a frame per couple of seconds, and it took a minute or more to reset the levels or predict the next wave. It also continuously told me the page was unresponsive, but I kept waiting until it responded. 

An

 It took me quite some time, but eventually I was able to reach the grand score of 41,307 kills! Beyond this point I decided that it was no longer worth playing because my defenses were too powerful for the zombies. If this game had less lag, more features and better design, it would be much more enjoyable. 

GODDAMN, 41k zombies is crazy. i was thinking that a scenario where the defense is too strong could occur but didn't think i would see it, based on the budget earned through that wave it looks like there were 8000 zombies in that final wave! crazy stuff, thanks for taking the time to push the game to its limits!