This game is so well made! I loved the references! 🐍
The game is fun, and the upgrade/curse mechanics add a lot of replayability.
In the first match, I played completely stealthily, focusing on movement speed and roll cooldown. Killing everyone practically only with takedowns.
The second one I focused on weapon damage and cooldown reduction, which made the game more like a shooter, with lots of bullets flying everywhere! (almost won, got to day 8) 🔫
The art style is also very solid, the sprites, the UI, everything fits well together.
Congrats to the team, you did a great job! 🎉