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Really fun to play. Lots of attention to detail, which I appreciate a lot!

The main menu offers on-point settings for volume and keybinds (unfortunately for me keybinds don't work at all, and trying to reassign "up" actually breaks the game for me).

Going into the game it took me a second to figure out that all objects are "enemies" and need to be avoided. After that it was a literal blast shooting away and trying to get as far as possible!

On a sidenote the audio kept crackling and glitching for me, which is unfortunate but I had to mute the game after a few minutes in worry of damaging my speakers. The song, sounds and QUACK are amazing though!

Fantastic submission!

(+1)

The sound was a nightmare on this project! I would not be surprised if sounds that are assigned and should play but never actually did were causing issues. I can’t seem to reproduce the key binding issue on my machine, but the code for that is sloppy and needs a full rework.

I am glad that you were still able to play and enjoy it once you got things figured out.

Thanks for playing and leaving amazing feedback!