Well, there is a part that say "...some people see it as a hard rule where if your game isn't perfectly 64x64 or less, or has sub-pixels going on..." - entirely subjective, but idk how else to rate, otherwise it would be auto 5 stars for everyone.
Ha, also fair. I completely missed that part. I think I usually have just been grading it with how creatively or interestingly people designed within that restriction. I can absolutely see why they added that the authenticity section was the most subjective. Thanks again for the heads up though!