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(1 edit) (+1)

Thanks for the reply! I didn’t realize so much of what I noticed was already considered!

  • On the static enemies, they sometimes moved around the screen, so I thought they were supposed to move.
  • I didn’t look in the options menu, but after enabling fullscreen mode, there was a significant lag between the “mouth” and the cursor. But, good to know it’s there!

Again, I really like what you guys have done!