I really like your guy’s game! The core mechanics are the same as mine, but there are changes that make them very different to play. That being said, take my feedback with a grain of salt, as I’m super biased based on the game I made.
I messed up the rotation in my game, but you could check it out to get some ideas on how you could do yours. I allowed the player to adjust without any snapping to certain positions, which ended up being super finicky and frustrating. I have a few ideas on how to fix this thanks to all the great comments I got on my game.
I feel like your music is a bit distracting from the gameplay, but my game has no background music, so that’s probably why I feel that way. I’m sure I could have turned down the music in the settings, but I never tried it out.
Also, is it intentional that the beams are always a couple degrees off from 90 degree reflections?
Anyway, great game! I really like the story behind the gameplay and the art work. Very well done!