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(+2)

Nope, although there's a version in the works that will support d3d12, d3d11 and vulkan.

Wow!

link? ;)

You mean good ol' Blitz3D with Vulkan backend, or do you mean usage of LibSGD with Blitz3D?

(1 edit)

Blitz3D + LibSGD.

"although there's a version in the works that will support d3d12, d3d11 and vulkan."

My brain just melted.

This is the LibSGD library, more info here:

https://blitzresearch.itch.io/blitz3d/devlog/688259/libsgd-announcement

It's basically a replacement 'runtime.dll' that provides a different, more advanced set of 3d functions to Blitz3D.

It's taking longer than I would have liked, but it's getting there. I am definitely aiming for V1.0 before the end of the year.