Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Limbo on a budget. Love it.

(+1)

LOL. The funny thing is I actually just chose this grayscale artstyle because it was easier to make assets and I could focus on core mechanics rather than art. My brother commented it looked similar to limbo and after looking up some playthroughs of it, I designed the game with some inspiration from it.