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(+1)

That is so fun!
Clumbing around to make that big boy do things is cool!

I think there might be helpful more UI navigation to what and where placed.
Also, falling after receiving damage seems a little bit unnecessary and just adds a wait time for a player. It's a little bit sad to be kicked until you figured out what exactly you should do.

So when you get used to it, it really shines! Preparing attacks and supply battery just before attack to shield yourself! Also, it might be cool if robots just walked around the city bringing chaos. Gameplay wise it didn't change much but would look cooler.

Thank you for game!
Don't forget to check others submissions :wink: !

You're totally right, the game lacks a bit of an on-boarding experience, showing you what to do where and when :) We'd love to add that soon, same as city destruction :D

And yes we'll be taking the time for that soon ;)