It's made in Unity. We (one artist, one developer and one designer) made it in a game jam weekend, but with a normal amount amount of sleep :) So let's say 32 effective working hours. For context: We are industry professionals, and colleagues that are used to working with one another.
Wouter van Vugt
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A member registered Jun 24, 2019 · View creator page →
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Short but creepy story-driven game about revisiting your childhood home
Adventure
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Thanks for playing :D It is lacking some instructions, but did you know that, when you have enough power, you can launch a punch or activate a shield by climbing to a hand? You can either reroute the power to that hand first by flipping the switch on the back, or prepare the punch/shield first and then divert the power to it :D
Princess Paladin jam comments · Replied to jamesgreener2010@gmail.com in Princess Paladin jam comments