Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

Yeah, the controls did seem like the biggest thing that might need to change. I went with the current setup because I felt like having 3 separate controls for all of your actions could get confusing, and getting to use the quack action a lot seemed funny. If I ever remake the game, I'll definitely aim for an optimized control scheme.

(+2)

I get it, quacking is very appealing