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(+1)

I enjoyed playing it for a bit. Always fun to see games make player kill enemies non-directly. But camera zooms in when you start walking and zooms out when you stop, it hurts my eyes a little bit. Also weird theme, like why are we in a void? Why we use drums to kill... dice??? they look messy so it was hard to understand what they are, when they constantly rotate and move. But main character looks great!

Also usage of drums makes it look more like you play them, rather than scaling them up. Also also, using drum + no sound = sad :(

Good job overall!!

(+1)

Thank you! It was my first time making a game in Unity, and I absolutely didn't get to finish it! I was aiming for a magical feel, thus the musical wizard purifying the world from evil spirits. Or, just dice due to the time constraints. Non-existant background adds mystery, too! 🥴

I'll make sure to address everything on the game page, but it's all on my to-do list. Especially the camera movement, which can be made dynamic, but pleasant.

Гарного вечора 👋👋👋👋😌