Such a beautiful game! The last level made me realise how high the plant can grow directly upwards, and I enjoyed replaying keeping that in mind. The music and gameplay are very relaxing and I love the idea.
Great job! 🌟
This is magical, sending love 🌟
The style, the idea and the execution are all great. Fishing difficulty close to real, especially on a trackpad. At first didn't realise you don't touch purple orbs, and there was also an issue of it not letting me out of the fishing screen once. But it's lots of fun! Great job on the art and all the work put into customers and items. Easily one of my favourite entries :)
If you scale enemies they do actually die if they are knocked into a drum, just that it only works every other time. And you'll also need to wait for the right moment when they are in a group which doesn't happen often.
So yeah, I was thinking that's the right direction for this game, but didn't get to put it together in time. Thanks for playing :)
Whoa, this is a beautiful game! The idea is very cool, too :)
I feel like too many enemies could spawn at once and it quickly becomes difficult to manage, but it's probably because don't want to kick them off! There's also an issue where I can only see the item I have equipped after I pause the game. But, genuinely, excellent job! One of the best entries I played this far 🌟
Okay this is fun! I found it so hard at first, but then figured it out and felt it.
Not too convenient to switch controls from keyboard to mouse when there are boxes to break, what if you could control all the scale with one hand (e.g., use w instead of 0 to scale down!) or scale down with right click, perhaps? Wonder if that'll do 🤔
I like the challenge!
Okay this is such a cool one! It plays so smoothly and there is a lot of content for a game jam entry. I love the style, it really looks complete and polished. And I actually enjoy the phase!
Haven't figured out how to satisfy the elephant and how to enter the house with a key inside. Thought I could just scale the elephant down or bring it a big cat, but this didn't work! Also tried bringing the cat to scare off the mice from the hole so I can enter it, but this didn't work either.
One of the games I'd love to complete though. A really nice one, good job! :)
This is so much fun, I love it! The game gets increasingly epic and I like the pace.
Didn't notice any bugs, though in my browser the game window resolution seems to be twice the normal size, hence game elements are small and spaced out. (But I got used to it!)
Really like your submission, and I feel all the love and effort put into it :)
Omg I love this game! So satisfying to play, and a nice idea too. One thing I don't get is how the mana mechanic works – usually it fills up immediately, but at some point it starts regenerating at normal speed, and you have to wait for it to fill up for a bit, especially on a high level.
I felt the magical vibe :)
Thank you! It was my first time making a game in Unity, and I absolutely didn't get to finish it! I was aiming for a magical feel, thus the musical wizard purifying the world from evil spirits. Or, just dice due to the time constraints. Non-existant background adds mystery, too! 🥴
I'll make sure to address everything on the game page, but it's all on my to-do list. Especially the camera movement, which can be made dynamic, but pleasant.
Гарного вечора 👋👋👋👋😌