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(+1)

This was really charming - building and scaling scales is a novel and definitely thorough use of the theme! Adjusting the scale of the scales was surprisingly tricky with the time pressure factored in, which was a lot of fun :)

Would agree with the other comment that the hammer section having a set duration felt a bit limiting, my thought would be perhaps if perfect swings reduced the number of swings required?

(+1)

Thank you! I added a little tip to let ppl know you can hammer more than once when the timing is right, but yeah if I ever revisit this game I'll definitely add a lower pressure mode so people can take it easy. I had this idea that because it's a game jam people wouldn't have much time to play each game so I intentionally made it very short