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This game was sick, it took me a minute to understand how the growing and shrinking ray worked, it may be good to have a screen that explains the controls. Anyway once I figured it out it felt very good to grow planets and stars to suck in enemies. Very cool idea. I loved the art style, especially the retro looking control panels along the sides and also the space fabric grid in the background to make the gravity mechanic more intuitive. Nice job

(+1)

Thank you! We over scoped a little XD.