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I love the take on the theme by starting a data center to handle exponential costs of living. Just scale lol.

I'm sorry but it was not easy to understand what I was meant to do. I managed to stick around for 5 days but it felt like I had a hard time keeping my interest alive.

Still I really enjoy the idea, and I think this works as a prototype to show off a game design idea. I suggest you add a bit more instructions and some more eventful gameplay. Right now there are large areas and time periods that just feel empty.

I'm glad you got to night 5! that means you gave it a real chance 

you've got a point about the gameplay. lots of our systems actually scale infinitely based on maths functions. we didn't have enough time to properly tune them, which is probably what led to the game being too uneventful early on. In later builds I think we will make the early levels harder.