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It seems our game ideas were on similar wavelengths with building up a tower as it's invaded :D

I had a good time clicking on all the people running around to read the bio's, but I will admit I got a little lost with how to deal damage to stop myself eventually dying.

The style was great, I love the how the terrain is square chunks and split into biomes. Reminds me of the duelist of the roses game from way back when.

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The goal is to build a variety of rooms that can deal different kind of damages, you have three kinds of damages: Academic, Moral and Social and each atacker has it's own vulnerabilities, so you have to build enough rooms to beat them.

Thanks for trying out our game, will try out yours!