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A jam submission

Offensive TowerView game page

Build the most offensive babel tower and survive!
Submitted by RAM Candy, Sven von Brand L. (@svbrand), Rothbilly (@BillyRex96), izanfranco — 1 hour, 6 minutes before the deadline
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Offensive Tower's itch.io page

Results

CriteriaRankScore*Raw Score
Style#5574.1284.128
Creativity#10933.7443.744
Overall#12273.5813.581
Enjoyment#29822.8722.872

Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
We made a game about making a huge tower which contains an economy that scales as well as enemy hordes.

Development Time

96 hours

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Viewing comments 26 to 7 of 26 · Next page · Last page
Submitted(+2)

Thanks for submitting your game to the stream! If you wanted to look at it again in the future heres the vod timestamped to your game

Submitted(+2)

Really like the idea of it! I found myself locked out of progressing the first time around because of losing the wood gathering room- maybe there might be another way to gather wood, or a prompt to remind the player to build another wood room? Otherwise game had a distinct style and wit to it. Congrats on the game!

Developer

Thank you for playing our game and your kind words! 

Yeah, we noticed that problem, we'll let the player go back to a wood collecting  room. We are also going to make it more explicit when units receive damage from each room.

Submitted(+2)

Nice work! I think some more onscreen information would really benefit the player, it was difficult to know what to do next and it took quite a bit of clicking around to figure it out. But the concept is solid and I enjoy your sense of humor :D

Submitted(+1)

pretty cool but too many Menus to navigate through. It can be condensed down I am sure.

Submitted

Love the art! The UI being held as a sign is charming. I find the goal of the game a bit confusing. I didn't notice my tower was attacked until it was destroyed. How are you supposed to defend yourself? Otherwise, the building mechanic is really fun, good job!

Developer(+1)

each room, with the exception of the extraction rooms, deals 3 kinds of damage, Moral, Social and Educational. Each enemy has vulnerabilities and HP. If through alm the rooms you empty their HP, they convert to be your followers.

Submitted(+1)

After a couple of playthroughs, it becomes very fun and my understanding of rooms adds so much to the experience! Great job!

- Only comment really is the UI having issues here and there, sometimes the background wouldn't show up, normal had a type sometimes, and where to click wasn't always clear. The other UI though is absolutely gorgeous!

Developer

thank you for the comments! Yeah we need to fix some bugs and usability issues, we did overscope a bit and that affected the game's "understandability", but we are very happy with the result.

Submitted(+1)

this was an interesting game and concept. I was a bit confused about what my rooms were doing and why no one was taking any damage. I also had two waves of people happen at the same time? That made it hard to build more rooms and get it under control when I wasn't sure what the rooms were doing! Some tutorials might help :)
The environment art style is nice! I felt the people didn't really match the environment style though

Submitted(+1)

I love the style, I’m just not completely sure what I’m accomplishing when I build some rooms. I just enjoyed the building things until my tower was toppled. Maybe find a way to clarify what rooms are doing? Also, I felt like I had to babysit my rooms to get resources.

Developer

Hi, yeah, the rooms have two functions, to damage intruders until they convert and generate resources. We have a bug when buying that doesn't show the damage of the room correctly and we just didn't notice we didn't put the damage on the rooms until it was too late. We did run out of time, but would love to go back and improve on the game. Thank you for playing the game!

Submitted(+1)

El juego es muy bonito visualmente. Muy buenas torres, monstruos y puertas. :D

Submitted(+1)

se re bonito!

Submitted(+1)

Very cool concept and I absolutely love the papercraft aesthetic as a Paper Mario fan. I do wish there was a quicker way to harvest materials and build rooms aside from having to drag to spin the tower and click through menus, I found it a bit cumbersome, but I enjoyed building my tower up!

Developer

We wanted to add upgrades to have resources collectors that travel through your tower getting everything for you, but that will be for a future version, we are motivated to keep developing the game and doing all sort of quality of life improvements :)

Submitted(+1)

Good job! I liked building the tower higher and higher. The art style of the game is also really nice. I just wish there was music ;)

Developer (3 edits) (+1)

Of course a "Music Muster" would notice the absence of the music XD. We just didn't integrate music soon enough and the last day I got a selection paralisys on getting music from the asset store. We have noted for future developments to put music early on,  as it tends to guide gameplay feeling, helps design the rythm of the game and is hard to retro fit a song into an established gameplay.


Thank you for playing our game!!

Submitted

You're welcome! It's completely understandable. Even for my game, which is obviously based around music, I only chose a song to play in the background literally a couple of hours before the end of the Jam hahahha.

Submitted(+1)

Oh, that's a nice game! A bit difficult to start (have to watch video to understand). I would place upgrades as a separate button :)

Submitted(+2)

Can't. Stop. Playing! Must make tall tower!

Submitted(+4)

I am offended

Developer (1 edit) (+2)

We can offer you beer, education and benefits until you stop being offended XD

Submitted(+2)

Game Great. Wow such game 4 days! Hard. Men kick cat

Submitted(+1)

Love the idea of the tower with ppl living there. It remembers the babel tower with no religion! At first i was lost with how to make more floors and then i couldn't stop ahah

Developer(+1)

Thank you for your comment! We did get inspiration on Babel Tower. So happy that you enjoyed the game.

Submitted(+2)

Very cool. The art is insane for only 4 days. Good job!

Submitted(+2)

I like the art style!

Developer(+1)

Thanks, we really put a lot effort on that 😊

Submitted (1 edit) (+1)

Really like the aesthetics and the morality system! We went for 2D in a 3D world as well!
Character descriptions also really funny!

Viewing comments 26 to 7 of 26 · Next page · Last page