Hi! Been having a good time playing your game in idle moments :) It's interesting how sometimes it's tricky to see which "tower" should be occupying a given space, but as I complete more of the board it gets easier to solve the remaining "question spots".
I did run into a couple (ultimately minor) issues playing the game on hardware (GBA SP AGS-101 + Everdrive GBA X5; I have not tried on emulator):
- With Everdrive's "Quick Boot" option enabled (which skips the system BIOS before launching a game), the game crashes immediately: "IRQ and main thread are attempting to access the same Lock!" (That mode could definitely be better about initializing more hardware state though...) (Edit: Several other games also fail to work with Quick Boot fwiw)
- The sounds are so quiet as to basically be inaudible, even with the volume maxed out (which is a shame, because I do enjoy the clicky sounds)
- After winning a board, if I reopen the "How to Play" screen and scroll through the pages, the game runs out of tile space in VRAM. (Edit: This crash also happens when winning a game if you've already won a couple games in a row without turning off the console. I suppose the victory image tiles are getting leaked 😅)
Other than that, I haven't encountered any problems! Overall an enjoyable experience.
I wonder if some kind of difficulty setting might be possible in the future—i.e. adjusting the frequency of easy tiles that reach across the whole board, etc. The fact that they're auto-generated in the first place is very cool though!