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(1 edit) (+1)

Very creative idea! Atmosphere was on point, with great music and smooth transitions between the views it was a very enjoyable game. Art was really good but intro art was absolutely stunning!

For improvements I would really like less detailed sprites. In the mouse view everything was so detailed that i found it a bit hard to differentiate what object is obstacle and what is pickable. I guess it made it more interesting and more challenging to find those object in that environment, but I feel like outlines/shadows  (ambient occlusion) would add feel of distance/depth. It would help to push the game to even more stunning visual experience.

(+1)

Those are all great suggestions, we'll keep them in mind for the future. The screen only being 800x600 was definitely a limitation we probably should've kept more in mind :3