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(+1)

The color design and post effects are awesome 

but the control of the figure... very confusing that it is separate by itself and does not depend on the position of the camera (for example, in the old silent hills urpavlenie depends on the angle of the camera and intuitively understandable not have to manually rotate the figure). 

very often I got stuck behind the screen and didn't even realize how I had to get out how much to scroll, I pressed the buttons blindly

anyway very good experiment like it well done

(1 edit)

Thanks for playing!!

Sorry the tank controls can allow for getting stuck like that, they were a deliberate choice but I understand it can turn into blindly mashing buttons until you reappear. I'd like to find some good solution to that without taking away the tank controls.