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(+1)

Interesting game, but lacks depth. Making it harder by making every single jump pixel perfect is just not the way to do it. Don't get me wrong, I like precision platformers, but this was just straight up not enjoyable. No other game would benefit more from coyote time and jump buffering than yours. I hope my tips will be helpful!
Other than that, pretty good for a first time :D

(+1)

I also was wishing for coyote time here. The concept and design were fine, but the tightness of the jumps leaned into the games weaknesses instead of it's strengths. Still a great job!

Thanks for your feedback, the game does have coyote time although I disabled it when you enter the blue areas, which looking back was a horrible decision and even when making the game I struggled on the jump but never even thought to remove it!