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(+1)

Well done! In the beginning, I had trouble understanding how to control the robot. It was not as clear that you could jump directly from the leg to the forearm. In terms of UX, the smoke indicating the weapon’s cooldown was smart. Inputs work pretty well, and the theme music was on point. I would have liked to have more rounds of fights.

(+1)

Yeah, if we had had more time, a rounds system was next on the list, so that we could balance the fights to become harder and harder :)

(+1)

Nice, looking forward to seeing a second iteration!