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Very cute game! I love the ball people. 
I did get stuck at some parts. I think the bouncy pads weren't super easy to spot in the environment, and the rising floor texture near the end looked like lava so I didn't think I could walk on it. 
Otherwise I thought the crystal mechanics were very clever, especially jumping and hanging on walls with them. And the environment design / props were very cute! Also enjoyed the morphing platforms, were those some kind of blendshape? 

Overall great job team! 

Thanks a lot!
The growing platforms are simply a static mesh that is set to scale over time to a desired (adjustable) size based on a editable pivot point its attached to. Had to do some tweaking to get them to grow exactly as intended, but with a debug option that allows to see both end states at any given time, it was fairly easy to populate the game with them.

Super cool! Thanks for the explanation!