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Thank you, that means a lot to me! I'm really happy with the end result :)


And yeah, Godot and Firefox interact in really finicky ways (and the back-end of this is the most radioactive pile of spaghetty code I've ever cooked up, lol,) so I needed to lock the screen size or else the GUI elements would go haywire.
And, well... I sorta made the entire game out of GUI elements, lmao.