First off, glad you liked the art and enjoyed the puzzles!
As for the physics were not quiet where I wanted them, but is the nature of jams. I ended up have issues with the player character and the tile maps. When I looked into it during the jam, I realized that it was a much larger thing to tackle because of how the tongue was programed. I had to put kind of a band aid fix on the issue otherwise players could no-clip through walls. Hearing that you were still able to go through where you were too large, it seems the band aid may be a bit loose. I want to work on the game more, with a new way to detect collisions with the tiles already in mind.
Thank you for playing and taking the time to write a review, I appreciate it.