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Visuals are quite nice. It is also fun to figure out in which order to eat flies to get better fly count.
Froglutton physics feels a little weird - it is round, but sticks to the edge of platforms and other surfaces, but sometimes don't.
As of bugs, don't know if this is a bug, but at the last level, in it's rightmost part, I can squeeze throung one-tile hole after eating two flies, visualy I'm larger than the hole, but I pass through it.

First off, glad you liked the art and enjoyed the puzzles!

As for the physics were not quiet where I wanted them, but is the nature of jams. I ended up have issues with the player character and the tile maps. When I looked into it during the jam, I realized that it was a much larger thing to tackle because of how the tongue was programed. I had to put kind of a band aid fix on the issue otherwise players could no-clip through walls. Hearing that you were still able to go through where you were too large, it seems the band aid may be a bit loose. I want to work on the game more, with a new way to detect collisions with the tiles already in mind.


Thank you for playing and taking the time to write a review, I appreciate it.